While a lot of people are buying into and even applauding the all digital marketplace that gaming is starting to go into not everyone is so thrilled. From consumer rights, to historical archiving, and more there are tons of drawbacks to what is being thrust upon us that don’t like what is coming in the entertainment world.
Consumer rights. People hear that phrase a lot in political and legal spheres but I don’t think it gets as much attention as it should for a lot of different reasons. The main reason being just lazy. It’s more convenient to be able to pull up a music streaming service, a streaming gaming service, tv/movie streaming service or to buy digital and then just access it without having to get up and switch a disc of some kind plus you save on space in your dwelling and usually a little savings in your pocket book. However, going digital gives over a HUGE portion of your consumer rights. Go read the fine print in whatever digital platform you buy a game, movie, or tv show season on. We all know that when streaming we lose access when we stop paying or if the contract for the intellectual property (From here out known as IP) expires. Most people don’t realize that when you BUY a digital copy of whatever entertainment item you get you are considered to be paying for a long term LEASE of the item. The owner of the IP continues to retain the right to revoke access to what you paid for without having to state a reason for it nor giving your money back. That’s right! You bought something but it isn’t actually yours to keep! Since it is also the age of the always on internet those same companies can go in and alter the product whenever they like. Taking out content, or changing scenes as they wish so that the original item you paid for no longer exists as you know it. If you buy a physical copy this is harder for them to do though not impossible. Also, with the always on internet gaming companies no longer put the whole game on the discs which means that even if you try and game without their input on something you paid for you can’t use it as it was in the past. Back before we as consumers started giving ground to the corporations and also demanding faster turn around on game releases it used to be that the whole game was in the cartridge or on the discs without needing release day updates/patches, or to download the rest of the actual title. This meant that a game sank or swam on it’s own. On one hand we wouldn’t have No Man’s Sky, Days Gone, or numerous other titles today be ultimately successful without the developers being able to fix their mistakes through the internet. But, we also wouldn’t be having the issues with consumer rights either. A happy medium would be for the entire game to be on discs even if it meant three or four discs for installs like happened in the past and then if there were glaring issues the patches and such could happen as needed. This allows for consumer rights to be respected, disadvantaged people with bad internet to not need to wait sometimes a day or two for a download, and the developers can still fix things as needed. There can still be DLC since that isn’t a needed part of a base game, etc. I myself am someone that insists on buying a physical copy of titles. I am growing frustrated with companies doing digital only releases however. The two that effect me the most currently are Baldur’s Gate 3 and Alan Wake 2.
I’m poor. So most of the time I have to wait on buying the next big title that I want to play. I use my local public library as a stop gap so that I can at least play it a little bit before I am able to buy it. The developers get their money because the library will buy multiple copies of a title that has a high demand…. but if the title is released digital only this is not possible anymore. This digital only future is going to turn gaming into a no poor people allowed zone again like it was in the beginning. Yes, I know that there are streaming services like Xbox Game Pass, etc. that people can pay for, but again, they won’t own anything but the console, tv, or pc that they are gaming on. They will also only have access to the title as long as it is allowed to stay in the streaming service library. I know for a fact that Xbox rotates things on and off. The cloud streaming for gaming is also still an iffy option especially if you are poor with budget level internet.
The developers state that it saves time and money to do a digital only release. If this was true then the titles would be cheaper coming out that way as well.. however, there has been no drop in price. In fact there has been an at least ten dollar increase in pricing almost across the board for bigger indie titles as well as triple A ones. On top of that the “Collector’s” or “Gold” editions have for the most part stopped having any physical items included with them unless you want to pay for the “Collector’s” stuff AND buy the base game separately in some cases. It made sense for them to charge one hundred dollars or more for a Collector’s edition when you got statues, maps, dice, etc. along with the physical game disc. Now they want to charge the same amount WITHOUT the physical extras and also without the physical discs with cases. If you know anything about the world of manufacturing then you know that game publishers are able to have things made in bulk at a discounted rate. If they aren’t confident in the game sales they can short the stock and then have more made if the demand is there. The problem is that a lot of games that they predicted as smash hits have bombed. They no longer trust the consumer to pay for what they are putting out. So, instead of I don’t know changing what they put out to please the consumer and improve the sales margins they decide to stay the course but lower their losses by going digital. This allows them to keep more of the money with less risk to them. It is however not good for the consumer since they get no benefits from it other than not having to swap discs. Being lazy is not a reward nor is it rewarding. I do realize that there are disabled gamers out there where not having to swap discs is a huge bonus for them. I’m not advocating for the complete abolishment of the digital marketplace. I am advocating for the games to be complete in both the digital and the physical world. For the gaming market to become consumer friendly once more.
There are gaming museums and/or gaming historical archives popping up here in the United States. Their mission is to catalogue as much of the history of gaming by having copies of as many titles as they can from the original Pong going forward. There are games that have been lost to time because the original source code, cartridge, etc. have been destroyed or lost. Companies are reluctant to give copies of the source code, games, artwork, etc. to these museums and archives because of the fear of the IP being misused or distributed illegally. Going all digital like they are pushing will make even harder for museums and the archives to catalogue gaming history going forward.
It really does confuse and frighten me a little that most of the same people that talk about how greedy corporations are that then these same people are trusting them to continue to allow access to things we pay for digitally. It’s either one or the other. We can either trust corporations to be nice to consumers or we can realize that we are nothing but numbers on a spread sheet for them and fight them for continued good treatment by getting guarantees that protect our rights without having to do class action lawsuits in the future to correct things. A good rule of thumb is that if you can’t download it to store offline or play it offline then you don’t really own it. As of the time of this writing the only digital only things that all me to completely download and do whatever I want with them are music mp3s and games that I buy from GOG. Everywhere else that I have knowledge of currently doesn’t allow for it… and that is a scary future for consumer rights.








